reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, present and future. It's fast, reliable, and easy to configure. In short: it fixes what was broken, improves what needed improving, and leaves the rest alone. It was developed by jdhack.
Resolves issue #55.
This adds the archived cvar m_look, exposed in the menu as "always mouselook".
m_look 1 is the default. When m_look is 1, vertical mouselook is always enabled, and the +mlook state is irrelevant.
m_look 0 behaves like original Quake, where +mlook must be active in order to have vertical mouselook.