SpiritQuaddicted / reQuiem

reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, present and future. It's fast, reliable, and easy to configure. In short: it fixes what was broken, improves what needed improving, and leaves the rest alone. It was developed by jdhack.
GNU General Public License v2.0
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When capturing a demo with "capturedemo", ignore VSync #59

Open SpiritQuaddicted opened 10 years ago

SpiritQuaddicted commented 10 years ago

When capturing a demo with "capturedemo" VSync should be ignored. At least I can think of no reason why you would want it. Video capture is mostly limited by I/O so abiding to VSync drastically slows it down.