SpiritQuaddicted / reQuiem

reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, present and future. It's fast, reliable, and easy to configure. In short: it fixes what was broken, improves what needed improving, and leaves the rest alone. It was developed by jdhack.
GNU General Public License v2.0
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Sound Pitch Lower? #61

Closed Xylemon closed 9 years ago

Xylemon commented 9 years ago

It seems that the latest version of reQuiem plays sounds at a lower pitch, this is on Linux 64-bit with OSS4 build 2009

SpiritQuaddicted commented 9 years ago

Weird! Did you build it yourself? What version exactly? There were no sound code changes at all from what I know. Try playing with -sndspeed maybe?

Xylemon commented 9 years ago

Ok, I think I know what's going on. It's not any pitch altering, it's the way sounds are played in reQuiem. In other Quake source ports, the sounds have this compression playback to them (much like the original Quake), where in reQuiem they are very clean sounding. Some sounds such as the popup text sound, seemed lower pitch due to this. I'm going to close this issue since the sound is not lowered, but is there anyway to get that classic sound playback back?

SpiritQuaddicted commented 9 years ago

Probably sndspeed, s_khz or something.