reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, present and future. It's fast, reliable, and easy to configure. In short: it fixes what was broken, improves what needed improving, and leaves the rest alone. It was developed by jdhack.
I played with DP earlier, setting chase_active to 1. Later in reQuiem this was picked up and I would have to manually edit the config to get rid of it (or launch DP again). So I guess this should be an archived cvar.
I played with DP earlier, setting chase_active to 1. Later in reQuiem this was picked up and I would have to manually edit the config to get rid of it (or launch DP again). So I guess this should be an archived cvar.