Closed Splime closed 12 years ago
Once the map/pathfinding code is set, we need to get that integrated into the game (though we could get away with modifying test.py and just making an object of its type)
No need to do that, just need to pass a valid map to the AStar constructor
Once the map/pathfinding code is set, we need to get that integrated into the game (though we could get away with modifying test.py and just making an object of its type)