Open Splime opened 12 years ago
Once the map setup is finalized, we need a way to load up towns from a base file, and when changes occur to these places in game, this needs to be represented in the player's save file
Need to get map to be visually isometric, then we can work on that.
Once the map setup is finalized, we need a way to load up towns from a base file, and when changes occur to these places in game, this needs to be represented in the player's save file