Closed mirh closed 2 years ago
Could you provide some more info? Specifically on what the benefit to going this route would be
That you wouldn't have to use 3rd party software. Also, I guess you could save 100MB of space and a lot of the bother of virus false positives.
Changed wording for obvious reasons. Don't seems to be a viable alternative for a lot of reasons.
I don't know what's obvious, nor what would have been the problem anyway. You aren't doing anything wrong, but it's not even super clear cut enough that if a troll sent a take down request you could shrug it off with a "lmao you wished".
Besides, especially if all of this was the case, then it's even more of a reason to justify my idea (which alas I'll grant is devoid of any actual technical detail, but I checked the theory with Cyanic back in the days, so)
Not obvious for you maybe, could be for others just a pov. You're welcome to provide more details about the advantages of the suggested method, i did close the issue not deleted it btw. Any details and working examples are welcome. And thank you for the suggestion.
The advantages of the method is that (in theory) you don't need external/extra tools to launch multiple steam games. I don't know what else there is to explain.
Depending on how smooth/light/quick/stable/redistributable these already are, the switch could come with more or less pros, but it's not just me having a case of not invented here syndrome.
I have searched through the issues and didn't find my problem.
Problem
Potential Goldberg alternative solution.
Possible Solution
As I already asked back in https://github.com/lucasassislar/nucleuscoop/issues/23, it should be possible with some tinkering to just replay the authentication token that worked for the first instance of a game, on all the subsequent ones.
Additional information
Hoping this is the right fork of nucleus.