I have searched through the issues and didn't find my problem.
[X] Confirm
Bug description
Learning C# to write a plugin as per #44
When using Nucleus dlls in another application, it still looks at entry assembly. causing issues with game handlers and such.
In my case looking at .../Playnite/handlers vs .../Nucleus/handlers
Debug Log
N/A
Possible fixes or solutions
Gonna write a pr for using GetAssembly(typeof()).
Additional information
Doesn't directly solve #44 but I won't need it anymore
I have searched through the issues and didn't find my problem.
Bug description
Learning C# to write a plugin as per #44 When using Nucleus dlls in another application, it still looks at entry assembly. causing issues with game handlers and such. In my case looking at .../Playnite/handlers vs .../Nucleus/handlers
Debug Log
N/A
Possible fixes or solutions
Gonna write a pr for using GetAssembly(typeof()).
Additional information
Doesn't directly solve #44 but I won't need it anymore