DescriptionSeasonsHUD does not change the current day from 0 to 1, but instead, adds 1 internally to correctly display the correct day ie. Day 1. However, Vanilla Refresh takes a more "invasive" approach by directly incrementing Minecraft's day counter, thus causing other mods that use the day counter to be out of sync. Ie. SeasonsHUD starts in a new world with Day 2.
Is there any feasible way to add this 1 offset internally/client-side and not on the world/server itself?
Description SeasonsHUD does not change the current day from 0 to 1, but instead, adds 1 internally to correctly display the correct day ie. Day 1. However, Vanilla Refresh takes a more "invasive" approach by directly incrementing Minecraft's day counter, thus causing other mods that use the day counter to be out of sync. Ie. SeasonsHUD starts in a new world with Day 2.
Is there any feasible way to add this 1 offset internally/client-side and not on the world/server itself?
Minecraft Version: 1.20.1 Fabric 0.15.11