Spodii / netgore

Cross platform online rpg engine using C# and SFML
http://www.netgore.com/
40 stars 16 forks source link

Addings walls in Editor #259

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
At the moment, when you want to create a new wall entity you right click on a 
map (with the wall cursor selected), it creates a small square wall. Now you 
have to select this mini thing to be able to enlarge/drag it.

It would be better if one of the following were implemented:

1. When right clicking, it creates the square wall entity and immediately puts 
it in a selected state, so you can start dragging right away instead of having 
to click it.

2. Right click and immediately dragging creates the wall entity and resizes it 
to wherever you're dragging (with right mousebutton held).

Original issue reported on code.google.com by skye7...@gmail.com on 21 Nov 2010 at 10:02

GoogleCodeExporter commented 9 years ago

Original comment by Spodiii on 22 Nov 2010 at 8:05

GoogleCodeExporter commented 9 years ago

Original comment by aphro.cag on 26 Nov 2010 at 5:01

GoogleCodeExporter commented 9 years ago
Keeping it simple and just adding the first one. Right click and then 
simultaneously click left and drag has effect of solution number 2.

Fixed with r4321

Original comment by aphro.cag on 26 Nov 2010 at 5:53