Spodii / netgore

Cross platform online rpg engine using C# and SFML
http://www.netgore.com/
40 stars 16 forks source link

Clientside commands #298

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Stuff like

/screenshot
/quit

Basically, support to check for commands on the client before sending them to 
the server.

Original issue reported on code.google.com by skye7...@gmail.com on 27 Dec 2010 at 2:39

GoogleCodeExporter commented 9 years ago

Original comment by skye7...@gmail.com on 27 Dec 2010 at 2:41

GoogleCodeExporter commented 9 years ago

Original comment by Spodiii on 27 Dec 2010 at 10:40

GoogleCodeExporter commented 9 years ago

Original comment by Spodiii on 2 Dec 2012 at 5:13

GoogleCodeExporter commented 9 years ago
Could I take this?

Original comment by hilts.va...@gmail.com on 4 Feb 2013 at 7:11

GoogleCodeExporter commented 9 years ago
Definitely! :)

Original comment by Spodiii on 5 Feb 2013 at 12:20

GoogleCodeExporter commented 9 years ago

Original comment by hilts.va...@gmail.com on 5 Feb 2013 at 12:23

GoogleCodeExporter commented 9 years ago
This issue was closed by revision r4728.

Original comment by hilts.va...@gmail.com on 5 Feb 2013 at 2:24

GoogleCodeExporter commented 9 years ago
This issue was closed by revision r4729.

Original comment by hilts.va...@gmail.com on 5 Feb 2013 at 2:28

GoogleCodeExporter commented 9 years ago
This issue was fixed and a couple sample commands were added:

/quit - Logs out and returns to the main menu
/echo - Outputs whatever was typed in back to the users window
/fps -  Outputs the current FPS into the chat window

Anyone is free to add more; these are just to get started. :)

Original comment by hilts.va...@gmail.com on 5 Feb 2013 at 3:57