Spodii / netgore

Cross platform online rpg engine using C# and SFML
http://www.netgore.com/
40 stars 16 forks source link

Upgrade to SFML2.0 RC? #320

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
The SFML 2.0 Release candidate has been released
http://www.sfml-dev.org/download.php#2.0-rc

Might be worth upgrading Netgore to use it (or just the latest git version?) I 
tried doing it myself, but wasn't too sure how to go about it, and there seemed 
to be quite a few changes, or I was just doing it wrong :)

Original issue reported on code.google.com by Darkfros...@gmail.com on 19 Apr 2012 at 9:13

GoogleCodeExporter commented 9 years ago
I'd wait for a stable version purely because a lot of people are coming in and 
out of Netgore all the time, I think it would be good to try and keep Netgore 
"trunk" consistent. Also I plan on doing a hell of a lot more development on 
Netgore, I've just got a full-time job and need something to unwind with (yes I 
unwind by doing even more programming...), so with more active development it 
might be better to create a feature branch to iron out the transition to SFML 
2.0 to keep trunk stable?

Original comment by sam.e.giles on 4 Jun 2012 at 9:56

GoogleCodeExporter commented 9 years ago
^ I'm aPhRo_ (aphro.cag) btw ^

Original comment by sam.e.giles on 4 Jun 2012 at 9:56

GoogleCodeExporter commented 9 years ago
The rc is the stable version? That's the point :p

Original comment by Darkfros...@gmail.com on 5 Jun 2012 at 5:05

GoogleCodeExporter commented 9 years ago
Oh yes, well I think in the long term this is definitely something we need to 
implement I'm going to branch to implement this and do this as a priority due 
to the issue that seems to have been raised on the forum.

Original comment by aphro.cag on 5 Jun 2012 at 8:35

GoogleCodeExporter commented 9 years ago
There are a shit-ton of changes in the latest version of SFML which results in 
a lot of changes to the NetGore code as well. And I'm not sure the latest 
version of SFML really buys us much. So dropping the priority.

Original comment by Spodiii on 29 Oct 2012 at 4:50

GoogleCodeExporter commented 9 years ago
I didn't really do too much on the sfml update branch, I see you've gone quite 
active in development again, could you simply delete the branch or merge trunk 
changes every so often?  I'd do it myself bu I don't have a Windows dev machine 
at the moment, only my work laptop :(

Original comment by sam.e.giles on 19 Nov 2012 at 3:45

GoogleCodeExporter commented 9 years ago
Oh, damn it, I'm aphro btw

Original comment by sam.e.giles on 19 Nov 2012 at 3:45

GoogleCodeExporter commented 9 years ago
I tried to integrate from your branch, but there was a ton of conflicts.

Original comment by Spodiii on 30 Nov 2012 at 2:40

GoogleCodeExporter commented 9 years ago
Decided to give it another shot today, and almost got it all working. So I 
might as well see it to the finish.

Original comment by Spodiii on 16 Dec 2012 at 5:03

GoogleCodeExporter commented 9 years ago
Finished a few days ago

Original comment by Spodiii on 20 Dec 2012 at 12:42