Spodii / netgore

Cross platform online rpg engine using C# and SFML
http://www.netgore.com/
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Fill tool for map editor #321

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Add a new fill tool to the map editor. When used on a tile, it will recursively 
replace all adjacent tiles of the same sprite (or no sprite) with the new 
sprite. To find the tiles, go off of the x/y of tiles on the grid. Don't bother 
checking those "free-floating" sprites, since people will most likely be using 
this in top-down grid-based mode.

Original issue reported on code.google.com by Spodiii on 24 Sep 2012 at 3:07

GoogleCodeExporter commented 9 years ago

Original comment by Spodiii on 29 Nov 2012 at 2:06