Spodii / netgore

Cross platform online rpg engine using C# and SFML
http://www.netgore.com/
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Custom character animations #323

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
For example, climbing a rope. This is pretty standard for every game (maybe not 
the rope climbing, but e.g. climbing a ladder, ...)

Original issue reported on code.google.com by skye7...@gmail.com on 4 Dec 2012 at 5:38

GoogleCodeExporter commented 9 years ago
There is nothing stopping you from having "custom" animations. You just need a 
way to determine that state. Seems a bit specialized to include with the 
engine, but would be a fine tutorial.

Original comment by Spodiii on 6 Dec 2012 at 2:06