Spodii / netgore

Cross platform online rpg engine using C# and SFML
http://www.netgore.com/
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Improve server UI #339

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
The current server UI (non-compact) is quite clunky and could afford to show a 
few more things and be a little more condensed. There's a lot of wasted spaces 
and the like. I'd like to re-arrange it a bit and show some more meaningful 
data at a glance - like bandwidth I/O, world statistics and maximize the 
logging layout. 

Are there any objections of me committing a proposed change? It can always be 
reverted if we decide that it's not something that is suitable. 

Original issue reported on code.google.com by hilts.va...@gmail.com on 5 Feb 2013 at 10:04

GoogleCodeExporter commented 9 years ago
I'm cool with it, as long as the new stuff doesn't create a ton of overhead 
(which is very unlikely it will), and has minimal impact when run in compact 
mode. Even a moderate amount of overhead I am fine with.

Original comment by Spodiii on 6 Feb 2013 at 4:29

GoogleCodeExporter commented 9 years ago

Original comment by Spodiii on 6 Feb 2013 at 4:29

GoogleCodeExporter commented 9 years ago
I added two quick counters that I believed were useful - on quicker inspection 
the server UI works fine for what's needed. This only becomes more useful as 
more users begin to use NetGore. 

Anyone, feel free to re-open with feedback if necessary. 

Original comment by hilts.va...@gmail.com on 11 Feb 2013 at 12:43