Since these both deal with identical issues I lumped them into one.
You can see here: http://youtu.be/0TADUvmjBmk
If the animation time is set to 0, it is incorrectly processed. A "0" should
simply not be allowed, and either reset like with an "undo" or set
automatically to 1.
The real strange sh*t happens when negative numbers are used:
http://youtu.be/ZWrFHcBausU
I honestly haven't the slightest clue of what is happening here. However, there
needs to be some error handling of incorrect numbers here. Only 1+ ms should be
allowed. Period. Otherwise the only way to fix this seems to be by restarting
the editor.
Now granted, users shouldn't be inputting obviously ridiculous numbers,
however, it should still be checked, since people make mistakes with input all
the time.
Original issue reported on code.google.com by kevindatapaw on 14 Feb 2013 at 5:30
Original issue reported on code.google.com by
kevindatapaw
on 14 Feb 2013 at 5:30