Spodii / netgore

Cross platform online rpg engine using C# and SFML
http://www.netgore.com/
40 stars 17 forks source link

[Suggestion] Simplify Skeleton Node Angles #356

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
As you can see in the picture, the angle of a selected node is measured in 
radians.

When a user enters a number or rotates a node by hand (dragging it with the 
mouse), the "Angle" should stay within the range of positive 2pi.

It might even be simpler to use a slider control or, if anyone is up to it, a 
rotating dial that takes both radian and degree measurements.

At the very least, user-entered numbers should automatically simplify to within 
a sensible range of radian values.

Original issue reported on code.google.com by kevindatapaw on 14 Feb 2013 at 5:44

GoogleCodeExporter commented 9 years ago
Sorry, it didn't want my screenshot, here is another one.

Original comment by kevindatapaw on 14 Feb 2013 at 5:44

Attachments:

GoogleCodeExporter commented 9 years ago
I'll push this to the repository at some point tomorrow. 

Original comment by hilts.va...@gmail.com on 14 Feb 2013 at 7:03

GoogleCodeExporter commented 9 years ago
This issue was closed by revision r4755.

Original comment by hilts.va...@gmail.com on 16 Feb 2013 at 5:20