Closed GoogleCodeExporter closed 9 years ago
OK, i've tested this morning and the bug is more between multiple players.
The First player enter the realm then we see everything.
Now the second player login and see everything good.
But the first player only see his equipement and the second player is naked.
First player log out, then log in, now he see the other player equiped and the
second player see the first player naked... Sound like there is something
missing when another player is in target view.
Original comment by volko...@hotmail.com
on 24 Feb 2013 at 2:15
[deleted comment]
Yes, this is actually happening. Quite surprised to be honest but after testing
twice (first time I couldn't reproduce it), I can confirm that this is a valid
issue.
Original comment by darksumm...@gmail.com
on 24 Feb 2013 at 7:38
I feel like this needs to be fixed, and soon. Probably best for Spodi to look
at it, especially as he can fix it fairly quickly.
Original comment by darksumm...@gmail.com
on 2 Mar 2013 at 2:13
How do you create a Issue but not a type : BUG.
It doesn't seem that I can choose another type but BUG
Original comment by volko...@hotmail.com
on 3 Mar 2013 at 11:40
This issue was closed by revision r4768.
Original comment by darksumm...@gmail.com
on 10 Apr 2013 at 8:58
Thanks for getting this one, darksummon. It has been sitting in my bookmarks
for about a month, but I never had time to get to it.
Original comment by Spodiii
on 10 Apr 2013 at 11:42
There is stil a bug on that one.
When a NPC spawn, it has every paperdoll layer on him.
you kill him , then he respawn all naked...
you have to change the map then come back to see all the other paperdoll layer
on him.
Original comment by volko...@hotmail.com
on 11 May 2013 at 10:25
I forgot about this issue being present again.
dude4004 seems to have the fix:
http://www.netgore.com/forums/post/papperdoll-not-showing-on-other-players.html#
comment-10309
Spodi, could you comment on whether this is acceptable please? If so, I'll
commit the changes myself.
Thanks.
Original comment by darksumm...@gmail.com
on 23 Jun 2013 at 4:57
The original commit is wrong so re-raising this issue (and committed the
removed code). I guess the fix might be what dude4004 has stated but I'd like
approval first. Thanks.
Original comment by darksumm...@gmail.com
on 9 Sep 2013 at 8:10
This issue was closed by revision r4780.
Original comment by ztr...@gmail.com
on 1 Oct 2013 at 6:36
This was 100% fixed from a further couple commits. Where the final one is:
http://code.google.com/p/netgore/source/detail?r=4782
Original comment by darksumm...@gmail.com
on 4 Oct 2013 at 10:18
Original issue reported on code.google.com by
volko...@hotmail.com
on 24 Feb 2013 at 12:41