I'm making some improvements in my map editor and noticed a small mistake and
I'll show you how to solve it
The editor of tiles does not save its previous position to resolve
search for:
[csharp]DemoGame.Editor.cs[/csharp]
within that solution you will find sub
[csharp]public IDockContent Deserialize(string name)[/csharp]
inside and near the end you will put this code
[csharp]if (IsNameFor(Owner._frmGrhTilesetForm, name))
return Owner._frmGrhTilesetForm;[/csharp]
this will cause the tile editor returns to its previous position
Every time I find any bugs will be showing you how to solve them
My editor at netgore
Original issue reported on code.google.com by ianADMki...@gmail.com on 30 Apr 2014 at 3:37
Original issue reported on code.google.com by
ianADMki...@gmail.com
on 30 Apr 2014 at 3:37