Open GoogleCodeExporter opened 9 years ago
Original comment by Spodiii
on 13 May 2010 at 11:03
Original comment by Spodiii
on 23 Sep 2010 at 6:39
Original comment by Spodiii
on 25 Sep 2010 at 4:46
All chat channels besides Admin(GM) should have a swear filter (can be turned
on/off in game options)
Say - /say /s
Priv. msg - /msg /m
Global - /global /g : Spam filter -> 4 msgs in a row => 5-10s cooldown
Admin(GM) - /a
Troop - /troop /t
Party - /party /p
That's how we were going to arrange it in SVO.
As for the chatbox, I like a tabbed approach:
Chatbox tabs: All, Say, Private (with subdivisions), Party, Troop
Tab changes color slightly to notify there is new text in it
Tab color can be reset or does not occur when 'All' tab is selected since you
see everything
Original comment by devon.ke...@gmail.com
on 21 Nov 2010 at 7:26
Original comment by skye7...@gmail.com
on 3 Dec 2010 at 5:33
If you fully implement all the GUI aspects for it, I'll implement the logic.
Original comment by Spodiii
on 3 Dec 2010 at 5:35
Also, a scrollable chatbox, 7 lines of text is a bit few if there's a handful
of people online.
Original comment by devon.ke...@gmail.com
on 23 Dec 2010 at 11:10
You can scroll using page up/down.
Original comment by Spodiii
on 2 Dec 2012 at 5:15
Issue 334 has been merged into this issue.
Original comment by hilts.va...@gmail.com
on 5 Feb 2013 at 6:54
Opening this back up, it's critical to a lot of games of this category. If
anyone has any suggestions, kindly leave them here if you'd like to see them in
the nearest release!
Original comment by hilts.va...@gmail.com
on 5 Feb 2013 at 6:56
Original issue reported on code.google.com by
Spodiii
on 3 Feb 2010 at 3:30