Spodii / netgore

Cross platform online rpg engine using C# and SFML
http://www.netgore.com/
40 stars 17 forks source link

Chat channels #91

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Add support for the ability to define chat channels. The channels will just 
be defined runtime in the GameData. Players can choose to listen/ignore on 
each individual channel, and specify what channel to chat on when chatting.

Original issue reported on code.google.com by Spodiii on 3 Feb 2010 at 3:30

GoogleCodeExporter commented 9 years ago

Original comment by Spodiii on 13 May 2010 at 11:03

GoogleCodeExporter commented 9 years ago

Original comment by Spodiii on 23 Sep 2010 at 6:39

GoogleCodeExporter commented 9 years ago

Original comment by Spodiii on 25 Sep 2010 at 4:46

GoogleCodeExporter commented 9 years ago
All chat channels besides Admin(GM) should have a swear filter (can be turned 
on/off in game options)

Say - /say /s
Priv. msg - /msg /m
Global - /global /g : Spam filter -> 4 msgs in a row => 5-10s cooldown
Admin(GM) - /a
Troop - /troop /t
Party - /party /p

That's how we were going to arrange it in SVO.

As for the chatbox, I like a tabbed approach:

Chatbox tabs: All, Say, Private (with subdivisions), Party, Troop
Tab changes color slightly to notify there is new text in it
Tab color can be reset or does not occur when 'All' tab is selected since you 
see everything

Original comment by devon.ke...@gmail.com on 21 Nov 2010 at 7:26

GoogleCodeExporter commented 9 years ago

Original comment by skye7...@gmail.com on 3 Dec 2010 at 5:33

GoogleCodeExporter commented 9 years ago
If you fully implement all the GUI aspects for it, I'll implement the logic.

Original comment by Spodiii on 3 Dec 2010 at 5:35

GoogleCodeExporter commented 9 years ago
Also, a scrollable chatbox, 7 lines of text is a bit few if there's a handful 
of people online.

Original comment by devon.ke...@gmail.com on 23 Dec 2010 at 11:10

GoogleCodeExporter commented 9 years ago
You can scroll using page up/down.

Original comment by Spodiii on 2 Dec 2012 at 5:15

GoogleCodeExporter commented 9 years ago
Issue 334 has been merged into this issue.

Original comment by hilts.va...@gmail.com on 5 Feb 2013 at 6:54

GoogleCodeExporter commented 9 years ago
Opening this back up, it's critical to a lot of games of this category. If 
anyone has any suggestions, kindly leave them here if you'd like to see them in 
the nearest release! 

Original comment by hilts.va...@gmail.com on 5 Feb 2013 at 6:56