Closed ikexing-cn closed 3 years ago
By briefly looking through your code, my guess is that you load your mod-targeting configuration at improper time. Though without logs of error you got I can't say for sure.
My advise - use Grimoire for implementing mixins on 1.12.2: https://github.com/CrucibleMC/Grimoire
Among everything else, we have taken care of supporting mod-targeting configurations.
By briefly looking through your code, my guess is that you load your mod-targeting configuration at improper time. Though without logs of error you got I can't say for sure.
My advise - use Grimoire for implementing mixins on 1.12.2: https://github.com/CrucibleMC/Grimoire
Among everything else, we have taken care of supporting mod-targeting configurations.
Thanks for your advice
It's a better choice, but I'm still confused about it, why I introduced a new contain Mixin mod and it worked again?
This has been tormenting me for a long time and I want an answer.
Most likely because that other mod re-applies configurations from last Mixin loading phase, and/or adds all mod files to classpath before your inject loads your mod-targeting configuration. Again, I don't know what mod in particular you have this with, and what was the error log without it, if it was at all, so I can't tell for sure.
Most likely because that other mod re-applies configurations from last Mixin loading phase, and/or adds all mod files to classpath before your inject loads your mod-targeting configuration. Again, I don't know what mod in particular you have this with, and what was the error log without it, if it was at all, so I can't tell for sure.
Sorry, that was an oversight on my part.
I have uploaded two logs, the first one contains MixinBooter.
https://paste.ubuntu.com/p/4CVwVpFsMc/
https://paste.ubuntu.com/p/C5495KrXjP/
Thank you for you help.
The mod I used can be any contains mixin, I tried JEID, VanillaFix and MixinBooter and all loaded normally.
Indeed looks like MixinBooter is a more primitive and less skilfully executed version of what Grimoire is. It also re-applies configurations from default phase, which just so conveniently happens after you add one that targets another mod. On your own, however, your mod doesn't do that, so configuration you add at that time never ends up being applied.
Indeed looks like MixinBooter is a more primitive and less skilfully executed version of what Grimoire is. It also re-applies configurations from default phase, which just so conveniently happens after you add one that targets another mod. On your own, however, your mod doesn't do that, so configuration you add at that time never ends up being applied.
hmmm... So, is there anything I can do...?
Yes. Follow my advise and relay the burden of loading your configurations to Grimoire. Alternatively, you could of course try to make something similar to what all those other mods do, but having every mod shading its own copy of Mixin and forcing configurations to reapply one extra time is no good practice.
Yes. Follow my advise and relay the burden of loading your configurations to Grimoire. Alternatively, you could of course try to make something similar to what all those other mods do, but having every mod shading its own copy of Mixin and forcing configurations to reapply one extra time is no good practice.
okay, thanks.
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After I tried modifying the vanilla game, I found that my modifications to the mod as per JEID did not work.
runtime "curse.maven:mixin-booter-419286:3321174"
But when I relied on one of the other mod containing Mixin, I was surprised to find that it worked again...My code: https://github.com/ikexing-cn/RandomTweaker
So, can anyone tell me what happen?