Closed Sharkske closed 7 years ago
You are setting very bad chunk settings in your config. Reset your sponge global config and test again with DEFAULTS.
i know they are, its not for normal use i just set some of the settings low to speed up things to be able to gather the info i need to post here, the setting i normally use are default just maybe some changes with mob spawn rates. The point im trying to show u is chunks arent being marked as inactive for unload, it may not be the fault of sponge it could even be the fault of a mod, but im here i n search of help.
new config https://pastebin.com/NN0YqiyM
same issue just, bases arent fully unloading after leaving them
Test without sponge.
i ran a test server without sponge still the same issue
Not a Sponge bug then.
thanks for the help...
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The Issue im having is when a player comes on to our server and plays and loads there base at that time everything is fine but the problem is when they leave, so far from what i gathered by using the tools i have at hand is that chunks with machines in them fail to unload "some of them" as with chunks with nothing in them always unload without a problem.
Now this could be a issue with a mod, or even a error in my sponge config file here = https://pastebin.com/et5CKP1F
I tracked this down by using a mod called ChickenChunks and the /chunkloaders command when im in the area this is what is shows
http://i.imgur.com/njfRMl2.png
now when i leave the area it shows the main chunks with all the players machines within them still loaded
http://i.imgur.com/83YUr9A.png
this happens with every players that comes and goes so after a hour or 2 of up time the lag get out of control and TE get to super high nums as u can see here http://i.imgur.com/hyWNDZe.jpg
any Idea what i can do or how i can go about dealing with this issue it also happens on our beyond and dw20 servers both use the same spongeforge