SpongePowered / SpongeForge

A Forge mod that implements SpongeAPI
http://www.spongepowered.org/
MIT License
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Issues with Cyclic Automated User and Click Machine Auto Clicker #3205

Open Micim987 opened 3 years ago

Micim987 commented 3 years ago

I am currently running

Minecraft, Minecraft Coder Pack, SpongeAPI, Sponge, LuckPerms

Issue Description In the latest version of Sky Factory 4 (4.2.2) we are trying to use an Automated User from the mod Cyclic or the Auto Clicker from Click Machine. The issue is that it is unable to interact with the block it is supposed to. On a vanilla server without SpongeForge installed it works as intended but with SpongeForge installed it is unable to function.

https://gist.github.com/Micim987/01c11d5bef199b4f06696266739c4118. We are having the same issue on our Host Based production server.

Additionally the owner of both blocks are set correctly and can be seen here. image I also tested 100 blocks out side of spawn but spawn protection was set to 0 in the server.properties file

tyhdefu commented 3 years ago

I know its probably not relevant but SpongeForge and mystcraft are incompatible, so you need to remove that if you plan on playing.

Micim987 commented 3 years ago

I know its probably not relevant but SpongeForge and mystcraft are incompatible, so you need to remove that if you plan on playing.

Mystcraft has been removed but the issues still persists. If it helps other block interaction work (breaking and placing) it only seems like blocks that simulate a player interacting with another block are broken.

Ve6om commented 3 years ago

We're getting this issue as-well. SpongeForge version: 1.12.2-2838-7.3.1-RC4092 Forge version: 1.12.2-14.23.5.2854

Aiidoneus commented 3 years ago

I am also getting this issue. spongeforge-1.12.2-2838-7.3.1-RC4082.jar forge-1.12.2-14.23.5.2847-universal.jar

Klebestreifen commented 3 years ago

I guess the problem is that sponge blocks fake player. But I put the UUID of Click Machine in "invalid-lookup-uuids". Still it does not work.

You can find the UUID quite easily by simply searching for "UUID" in the mod's repo using the search bar. Then you should find an entry about a "GameProfile" in the code. Actually you only have to enter this UUID into the "global.conf" of Sponge. But as I said: this didn't help me.