Sporif / dxvk-async

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Trials of mana crashes when calling flammie (changing to the flying open world) #59

Closed terry98 closed 1 year ago

terry98 commented 1 year ago

Hi, everytime I call flammie the game crashes in the loading screen. This are the last lines from the log:

err: Exception on CS thread! err: DxvkCommandList: Failed to end command buffer

I'm using these settings in the dxvk.conf: dxvk.enableAsync = true dxvk.numAsyncThreads = 6 dxvk.enableGraphicsPipelineLibrary = true dxvk.numCompilerThreads = 6

Also, I'm using dxvk-async 2.0 if I use 1.10.3 it plays fine, so the error is with the latest version only.

my specs

Win 10 21H2 Ryzen 7 5800x 3D RX 6800

Sporif commented 1 year ago

Does this also happen with stock dxvk, or async disabled?

terry98 commented 1 year ago

Yes, using async 2.0 with dxvk.enableAsync = false or stock doitsujin/dxvk also happens.

Sporif commented 1 year ago

Then it's not an issue specific to dxvk async. You should instead open an issue in doitsujin/dxvk.

terry98 commented 1 year ago

this have been fixed in the latest master here

https://github.com/doitsujin/dxvk/actions/runs/3736849094