Closed terry98 closed 1 year ago
Does this also happen with stock dxvk, or async disabled?
Yes, using async 2.0 with dxvk.enableAsync = false or stock doitsujin/dxvk also happens.
Then it's not an issue specific to dxvk async. You should instead open an issue in doitsujin/dxvk.
this have been fixed in the latest master here
Hi, everytime I call flammie the game crashes in the loading screen. This are the last lines from the log:
err: Exception on CS thread! err: DxvkCommandList: Failed to end command buffer
I'm using these settings in the dxvk.conf: dxvk.enableAsync = true dxvk.numAsyncThreads = 6 dxvk.enableGraphicsPipelineLibrary = true dxvk.numCompilerThreads = 6
Also, I'm using dxvk-async 2.0 if I use 1.10.3 it plays fine, so the error is with the latest version only.
my specs
Win 10 21H2 Ryzen 7 5800x 3D RX 6800