The readme says that if you pass null as version it uses the latest version. But it just uses the latest ue4 version instead of the latest ue5 version. It should be mentioned in the readme if its intentional as it took me way too long to figure that out
UE5 isn't „fully“ released yet so we are sticking with UE4 as default (for now). Though I will mention it in the readme to prevent confusion, thanks for bringing this up!
The readme says that if you pass null as version it uses the latest version. But it just uses the latest ue4 version instead of the latest ue5 version. It should be mentioned in the readme if its intentional as it took me way too long to figure that out