Spring-Chobby / Chobby

Spring RTS Ingame lobby project
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Every Spring.Reload after the first causes desync #299

Closed GoogleFrog closed 8 years ago

GoogleFrog commented 8 years ago

Spring instantly desyncs if you join a game after already loading a game. It seems that the game can even be a singleplayer game, the determining factor appears to be whether Spring.Reload has been called. This is the good type of desync, no units move and desync messages appear instantly. Its probably just some leftover state.

GoogleFrog commented 8 years ago

Mantised https://springrts.com/mantis/view.php?id=5349

ashdnazg commented 8 years ago

Should be fixed after https://github.com/spring/spring/commit/98e397983e676b8df7baeff1a71f03d16013bcd4