SpringCabal / Gravitas

LD32 Unconventional Weapon
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Crash issue on my work PC #88

Open gajop opened 9 years ago

gajop commented 9 years ago

Is there any way to work around the GFX card issue? I tried adding ForceShaders = 0 but that didn't do much.

[ParseCmdLine] command-line args: "spring.exe "script.txt"" Using configuration source: "C:\work\GravitasWindows\springsettings.cfg" ============== ============== 3DTrees = 0 AdvSky = 1 AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 16 BumpWaterReflection = 2 BumpWaterRefraction = 2 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 256 DynamicSky = 1 FeatureDrawDistance = 60000 FeatureFadeDistance = 45000 ForceShaders = 0 Fullscreen = 0 GrassDetail = 10 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LinkIncomingMaxPacketRate = 64000 LinkIncomingMaxWaitingPackets = 512000 LinkIncomingPeakBandwidth = 32768000 LinkIncomingSustainedBandwidth = 2048000 LinkOutgoingBandwidth = 65536000 MaxDynamicMapLights = 0 MaxDynamicModelLights = 0 MaxParticles = 50000 MaxSounds = 64 MaximumTransmissionUnit = 140000 MiddleClickScrollSpeed = -0.005 MouseDragScrollThreshold = 0 ReconnectTimeout = 0 ReflectiveWater = 4 ScreenshotCounter = 1 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SmoothLines = 1 TreeRadius = 2514 UnitIconDist = 151 UnitLodDist = 9999 UsePBO = 0 VSync = 1 WindowPosX = 207 WindowPosY = 185 WorkerThreadSpinTime = 5 XResolutionWindowed = 1280 YResolutionWindowed = 696 ============== </User Config> ============== Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. Spring 98.0.1-557-gab9cf88 develop Build Date & Time: Apr 18 2015 19:36:49 Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601) Intel(R) Core(TM) i7 CPU 975 @ 3.33GHz; 8183MB RAM, 16364MB pagefile Word Size: 32-bit (emulated) CPU Clock: win32::TimeGetTime Physical CPU Cores: 4 Logical CPU Cores: 8 [CMyMath::Init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions Supported Video modes on Display 1 x:0 y:0 1280x1024: 640x480, 720x480, 800x600, 848x480, 1024x768, 1152x864, 1280x720, 1280x768, 1280x800, 1280x900, 1280x960, 1280x1024 SDL version: linked 2.0.3; compiled 2.0.2 GL version: 2.1.8787 GL vendor: ATI Technologies Inc. GL renderer: ATI Radeon HD 3450 GLSL version: 1.30 GLEW version: 1.5.8 Video RAM: total 210MB, available 210MB SwapInterval: 0 GL info: haveARB: 0, haveGLSL: 0, ATI hacks: 1 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0 maximum texture size: 8192, compress MIP-map textures: 0 maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 16/16 maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647 number of UniformBufferBindings: 30 (64kB) Using VSync [InitOpenGL] video mode set to 1280x962:24bit @60Hz (windowed) [WatchDogInstall] Installed (HangTimeout: 10sec) [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4 [ThreadPool::SetThreadCount][2] #threads=3 [DataDirs] Portable Mode! Using read-write data directory: C:\work\GravitasWindows\ Using read-only data directory: C:\Users\owl\Documents\My Games\Spring\ Scanning: C:\work\GravitasWindows\maps Scanning: C:\work\GravitasWindows\base Scanning: C:\work\GravitasWindows\games [f=0000000] [Sound] OpenAL info: [f=0000000] [Sound] Available Devices: [f=0000000] [Sound] スピーカー (Realtek High Definition Audio) [f=0000000] [Sound] スピーカー (Realtek High Definition Audio) [f=0000000] [Sound] Device: OpenAL Soft [f=0000000] [Sound] Vendor: OpenAL Community [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1 [f=0000000] [Sound] Renderer: OpenAL Soft [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback [f=0000000] [Sound] EFX Enabled: yes [f=0000000] [Sound] Max Sounds: 64 [f=0000000] Joysticks found: 0 [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4 [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2 [f=0000000] [Threading] Main thread CPU affinity mask set: 252 [f=0000000] [Startup] Loading StartScript from: script.txt [f=0000000] Hosting on: 127.0.0.1:8452 [f=0000000] Connecting to local server [f=0000000] [AddGameSetupArchivesToVFS] using map: Gravitas Enterprise [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect! [f=0000000] Binding UDP socket to IP (v4) 127.0.0.1 port 8452 [f=0000000] [UDPListener] successfully bound socket on port 8452 [f=0000000] PreGame::StartServer: 28 ms [f=0000000] [InitOpenGL] video mode set to 1280x962:24bit @60Hz (windowed) [f=0000000] [AddGameSetupArchivesToVFS] using map: Gravitas Enterprise [f=0000000] [AddGameSetupArchivesToVFS] using game: Scenario Editor Gravitas git (archive: Scenario-Editor-Gravitas.sdd) [f=0000000] Recording demo to: C:\work\GravitasWindows\demos\20150422_125052_Gravitas Enterprise98.0.1-557-gab9cf88 develop.sdf [f=0000000] PreGame::GameDataReceived: 388 ms [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0) [f=0000000] [LuaIntro] Searching for new Widgets [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/ [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/ [f=0000000] [LuaIntro] Found new widget "SpringLogo" [f=0000000] [LuaIntro] Found new widget "LoadTexture" [f=0000000] [LuaIntro] Found new widget "LoadProgress" [f=0000000] [LuaIntro] Found new widget "Main" [f=0000000] [LuaIntro] Found new widget "Music" [f=0000000] [LuaIntro] Loading widgets <>=vfs *=raw ()=unknown [f=0000000] [LuaIntro] Loading widget: Engine Taskbar Stuff [f=0000000] [LuaIntro] Loading widget: LoadProgress [f=0000000] [LuaIntro] Loading widget: Main [f=0000000] [LuaIntro] Loading widget: Music [f=0000000] [LuaIntro] Loading widget: LoadTexture [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=0000000] Parsing Map Information [f=0000000] Loading SMF [f=0000000] Loading Map (38 MB) [f=0000000] Loading Radar Icons [f=0000000] Loading GameData Definitions [f=0000000] wall4 [f=0000000] fire [f=0000000] wall3 [f=0000000] projector [f=0000000] canister [f=0000000] electrafi [f=0000000] wall1 [f=0000000] crate [f=0000000] wall2 [f=0000000] gravit [f=0000000] barrel [f=0000000] gate [f=0000000] wallier [f=0000000] plate [f=0000000] cometopapa [f=0000000] bob [f=0000000] Loading all definitions: 0.031000 [f=0000000] Game::LoadDefs (GameData): 32 ms [f=0000000] Loading Sound Definitions [f=0000000] [Sound] parsed 6 sounds from gamedata/sounds.lua [f=0000000] [Sound] Error: Unable to open audio file: sounds/beep4.wav [f=0000000] Game::LoadDefs (Sound): 1 ms [f=0000000] Creating Smooth Height Mesh [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 19 ms [f=0000000] Creating QuadField & CEGs [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 1 [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;.blend;.dae;_.lwo; [f=0000000] Creating Unit Textures [f=0000000] Creating Sky [f=0000000] Loading Weapon Definitions [f=0000000] Loading Unit Definitions [f=0000000] Loading Feature Definitions [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager [f=0000000] Initializing Map Features [f=0000000] [Sound] Error: Unable to open audio file: sounds/beep6.wav [f=0000000] Creating ShadowHandler & DecalHandler [f=0000000] FBO::maxSamples: 4 [f=0000000] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering [f=0000000] Creating GroundDrawer [f=0000000] Loading Map Tiles [f=0000000] Loading Square Textures [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms [f=0000000] Switching to ROAM Mesh Rendering [f=0000000] Creating TreeDrawer [f=0000000] Creating ProjectileDrawer & UnitDrawer [f=0000000] Creating Projectile Textures [f=0000000] Warning: [CCEG::Load] table for CEG "NONE" invalid (parse errors?) [f=0000000] Warning: [CCEG::Load] table for CEG "nothing" invalid (parse errors?) [f=0000000] Warning: [CCEG::Load] table for CEG "missiletrailred" invalid (parse errors?) [f=0000000] Creating Water [f=0000000] Statistics for RectangleOptimizer: 0% [f=0000000] Error: Loading Bumpmapped Water failed, error: [BumpWater] your hardware/driver setup does not support GLSL [f=0000000] Game::LoadInterface (Camera&Mouse): 236 ms [f=0000000] [Sound] Error: Unable to open audio file: sounds/button9.wav [f=0000000] Game::LoadInterface (Console): 0 ms [f=0000000] [Sound] Error: Unable to open audio file: sounds/beep3.wav [f=0000000] Loading LuaRules [f=0000000] 1, barrel [f=0000000] 2, bob [f=0000000] 3, canister [f=0000000] 4, cometopapa [f=0000000] 5, crate [f=0000000] 6, electrafi [f=0000000] 7, fire [f=0000000] 8, gate [f=0000000] 9, gravit [f=0000000] 10, plate [f=0000000] 11, projector [f=0000000] 12, wall1 [f=0000000] 13, wall2 [f=0000000] 14, wall3 [f=0000000] 15, wall4 [f=0000000] 16, wallier [f=0000000] 1, gravity_neg [f=0000000] 2, gravity_pos [f=0000000] 3, kannon [f=0000000] 4, noweapon [f=0000000] 5, wallesrevenge [f=0000000] 0, bobgun [f=0000000] Jump Jet Defs error checking begining.. [f=0000000] .. Jump Jet Defs error checking complete [f=0000000] Loaded SYNCED gadget: Custom Command Handler <0_api_customcmdhandler.lua> [f=0000000] Loaded SYNCED gadget: Delay API [f=0000000] Loaded SYNCED gadget: IconGenerator [f=0000000] Loaded SYNCED gadget: Turn Command [f=0000000] Loaded SYNCED gadget: Jumpjets [f=0000000] Loaded SYNCED gadget: LUS Helper [f=0000000] Loaded SYNCED gadget: Aim sphere Fixer [f=0000000] Loaded SYNCED gadget: Crate mechanics [f=0000000] Loaded SYNCED gadget: Dev Helper Cmds [f=0000000] Loaded SYNCED gadget: Effects gadgets [f=0000000] Loaded SYNCED gadget: Electric Fields [f=0000000] Loaded SYNCED gadget: Fall Damage [f=0000000] Loaded SYNCED gadget: Fire Traps [f=0000000] Loaded SYNCED gadget: Game End [f=0000000] Loaded SYNCED gadget: Impulse [f=0000000] Loaded SYNCED gadget: Kill units that fall down [f=0000000] Loaded SYNCED gadget: Lua unit script framework [f=0000000] Loaded SYNCED gadget: Lups Flamethrower Jitter [f=0000000] Loaded SYNCED gadget: LupsNanoSpray [f=0000000] Loaded SYNCED gadget: Napalm [f=0000000] Loaded SYNCED gadget: Robot mechanics [f=0000000] Scenario Editor mode: play [f=0000000] Project dir:, projects/Gravity-Enterprise [f=0000000] Using file: triggers/core.lua [f=0000000] Using file: triggers/extra.lua [f=0000000] Using file: triggers/gravitas_triggers.lua [f=0000000] Event types: 9 [f=0000000] Function types: 59 [f=0000000] Action types: 62 [f=0000000] Order types: 9 [f=0000000] Loaded SYNCED gadget: Scenario Editor [f=0000000] Loaded SYNCED gadget: Shockwaves [f=0000000] Loaded SYNCED gadget: Spawn [f=0000000] Loaded SYNCED gadget: Unselectable objects [f=0000000] Loaded SYNCED gadget: Wall Terrain Maker [f=0000000] Loaded SYNCED gadget: lups_wrapper.lua [f=0000000] Loaded SYNCED gadget: Explosive barrels [f=0000000] Loaded SYNCED gadget: Plates and gates [f=0000000] Loaded SYNCED gadget: Walls [f=0000000] Loaded SYNCED gadget: Lups Cloak FX [f=0000000] Loaded SYNCED gadget: Profiler [f=0000000] Loaded UNSYNCED gadget: Custom Command Handler <0_api_customcmdhandler.lua> [f=0000000] Loaded UNSYNCED gadget: Delay API [f=0000000] Loaded UNSYNCED gadget: IconGenerator [f=0000000] Loaded UNSYNCED gadget: Turn Command [f=0000000] Loaded UNSYNCED gadget: Jumpjets [f=0000000] Loaded UNSYNCED gadget: LUS Helper [f=0000000] Loaded UNSYNCED gadget: Aim sphere Fixer [f=0000000] Loaded UNSYNCED gadget: Crate mechanics [f=0000000] Loaded UNSYNCED gadget: Dev Helper Cmds [f=0000000] Loaded UNSYNCED gadget: Effects gadgets [f=0000000] Loaded UNSYNCED gadget: Electric Fields [f=0000000] Loaded UNSYNCED gadget: Fall Damage [f=0000000] Loaded UNSYNCED gadget: Fire Traps [f=0000000] Loaded UNSYNCED gadget: Kill units that fall down [f=0000000] Loaded UNSYNCED gadget: Lups Flamethrower Jitter [f=0000000] Loaded UNSYNCED gadget: LupsNanoSpray [f=0000000] Loaded UNSYNCED gadget: Napalm [f=0000000] Loaded UNSYNCED gadget: Robot mechanics [f=0000000] Loaded UNSYNCED gadget: Scenario Editor [f=0000000] Loaded UNSYNCED gadget: Shockwaves [f=0000000] Loaded UNSYNCED gadget: Unselectable objects [f=0000000] Loaded UNSYNCED gadget: Wall Terrain Maker [f=0000000] Loaded UNSYNCED gadget: weapon_impulse.lua [f=0000000] Loaded UNSYNCED gadget: Explosive barrels [f=0000000] Loaded UNSYNCED gadget: Plates and gates [f=0000000] Loaded UNSYNCED gadget: Walls [f=0000000] Loaded UNSYNCED gadget: Lups Cloak FX [f=0000000] Loaded UNSYNCED gadget: Lups [f=0000000] Loaded UNSYNCED gadget: Profiler [f=0000000] Loading LuaGaia [f=0000000] Loaded UNSYNCED gadget: DualFog [f=0000000] Loading LuaUI [f=0000000] LuaSocketEnabled: yes [f=0000000] This game has locked LuaUI access [f=0000000] This game has locked LuaUI access [f=0000000] [LuaUI] Loading API widget: UserWidgetBlocker [f=0000000] [LuaUI] Searching for new Widgets [f=0000000] [LuaUI] Scanning: LuaUI/Addons/ [f=0000000] [LuaUI] Scanning: LuaUI/Widgets/ [f=0000000] [LuaUI] Scanning: LuaUI/SystemAddons/ [f=0000000] [LuaUI] Scanning: LuaUI/SystemWidgets/ [f=0000000] [LuaUI] Scanning: LuaUI/chili/ [f=0000000] [LuaUI] Found new widget "UserWidgetBlocker" [f=0000000] [LuaUI] Found new widget "Remove Engine Menu" [f=0000000] [LuaUI] Found new widget "UserWidgetBlocker" [f=0000000] [LuaUI] Loading widgets <>=vfs **=raw ()=unknown [f=0000000] [LuaUI] Loading API widget: UserWidgetBlocker [f=0000000] [LuaUI] Loading API widget: Chili Framework [f=0000000] [LuaUI] Loading API widget: Disable camera control [f=0000000] Switching to Overhead (TA) style camera [f=0000000] [LuaUI] Loading API widget: Lups [f=0000000] [LuaUI] Loading API widget: Remove Engine Menu [f=0000000] [LuaUI] Loading widget: Delay API [f=0000000] [LuaUI] Loading widget: Keybinds [f=0000000] [LuaUI] Loading widget: Health Bars [f=0000000] [LuaUI] Loading widget: Chili EndGame Window [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead! [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead! [f=0000000] [LuaUI] Loading widget: Chili Selections & CursorTip [f=0000000] [LuaUI] Loading widget: External Grid [f=0000000] [LuaUI] Loading widget: Gravity weapon state [f=0000000] [LuaUI] Loading widget: Health Bar [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead! [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead! [f=0000000] [LuaUI] Loading widget: Pause On Space [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead! [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead! [f=0000000] [LuaUI] Loading widget: Pause Screen [f=0000000] [LuaUI] Loading widget: Quit Button [f=0000000] [LuaUI] Loading widget: State & Command Menus [f=0000000] [LuaUI] Loading widget: LupsManager [f=0000000] [LuaUI] Loading widget: Units on Fire [f=0000000] [LuaUI] Loading widget: Chili Docking [f=0000000] [LuaUI] Loading widget: Hides the default interface [f=0000000] small digital clock is disabled! [f=0000000] [LuaUI] Loading widget: Music for dummies [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead! [f=0000000] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead! [f=0000000] [LuaUI] Loading widget: Scenario Editor [f=0000000] [scened] Dump of relevant engine config: [f=0000000] [scened] HeightMapTexture = 1 [f=0000000] [scened] LinkIncomingMaxPacketRate = 64000 [f=0000000] [scened] LinkIncomingMaxWaitingPackets = 512000 [f=0000000] [scened] LinkIncomingPeakBandwidth = 32768000 [f=0000000] [scened] LinkIncomingSustainedBandwidth = 2048000 [f=0000000] [scened] LinkOutgoingBandwidth = 65536000 [f=0000000] Scenario Editor mode: play [f=0000000] Project dir:, projects/Gravity-Enterprise [f=0000000] Using file: triggers/core.lua [f=0000000] Using file: triggers/extra.lua [f=0000000] Using file: triggers/gravitas_triggers.lua [f=0000000] Using file: projects\Gravity-Enterprise\triggers\my_custom_triggers.lua [f=0000000] Event types: 9 [f=0000000] Function types: 59 [f=0000000] Action types: 62 [f=0000000] Order types: 9 [f=0000000] [LuaUI] Loading widget: CustomFormations2 [f=0000000] [LuaUI] LuaUI v1.0 (Lua 5.1) [f=0000000] [Scened] Loading project (from widget) [f=0000000] set widget project dir:, projects/Gravity-Enterprise [f=0000000] Project dir:, projects/Gravity-Enterprise [f=0000000] Reloading meta model... [f=0000000] Using file: triggers/core.lua [f=0000000] Using file: triggers/extra.lua [f=0000000] Using file: triggers/gravitas_triggers.lua [f=0000000] Using file: projects\Gravity-Enterprise\triggers\my_custom_triggers.lua [f=0000000] Event types: 9 [f=0000000] Function types: 59 [f=0000000] Action types: 62 [f=0000000] Order types: 9 [f=0000000] Reload completed successfully [f=0000000] Loading project: projects/Gravity-Enterprise ... [f=0000000] Load complete. [f=0000000] [LoadFinalize] finalizing PFS [f=0000000] [Path] [PathEstimator::ReadFile] hash=3257523362 [f=0000000] Reading Estimate PathCosts [8] [f=0000000] [Path] [PathEstimator::ReadFile] hash=3257523386 [f=0000000] Reading Estimate PathCosts [32] [f=0000000] [LoadFinalize] finalized PFS (14ms, checksum 98e00f07) [f=0000000] Loading Skirmish AIs [f=0000000] Error: [CreateProgramObject] Tried to create "DecalShaderARB" a ARB shader program on hardware w/o support for it! [f=0000000] Error: [CreateProgramObject] Tried to create "DecalShaderGLSL" a GLSL shader program on hardware w/o support for it! [f=0000000] Loaded DecalsDrawer: Legacy [f=0000000] Missing texture file: projects/Gravity-Enterprise/texturemap/ [f=0000000] GameID: 9c1a3755bd00773efa8e2f00a4e560fe [f=0000000] Connection attempt from 0 [f=0000000] -> Version: 98.0.1-557-gab9cf88 develop [f=0000000] -> Connection established (given id 0) [f=0000000] Cheating is enabled! [f=0000000] [GlobalLosActionExecutor] global LOS toggled for all allyteams [f=0000000] Cheating is disabled! [f=0000000] Skirmish AI "1: NullAI" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1 [f=0000000] Player 0 finished loading and is now ingame [f=0000001] Reloading meta model... [f=0000001] Using file: triggers/core.lua [f=0000001] Using file: triggers/extra.lua [f=0000001] Using file: triggers/gravitas_triggers.lua [f=0000001] Using file: projects\Gravity-Enterprise\triggers\my_custom_triggers.lua [f=0000001] Event types: 9 [f=0000001] Function types: 59 [f=0000001] Action types: 62 [f=0000001] Order types: 9 [f=0000001] Reload completed successfully [f=0000001] [Scened] Loading model... [f=0000001] [Texture] Warning: [LoadS3OTextureNow] could not load texture "" from model "objects3d/fire.dae" [f=0000001] Error: Spring 98.0.1-557-gab9cf88 develop has crashed. [f=0000001] Error: DLL information: [f=0000001] Error: 0x00400000 spring [f=0000001] Error: 0x77930000 ntdll [f=0000001] Error: 0x76ec0000 kernel32 [f=0000001] Error: 0x774e0000 KERNELBASE [f=0000001] Error: 0x77090000 ADVAPI32 [f=0000001] Error: 0x76d80000 msvcrt [f=0000001] Error: 0x75da0000 sechost [f=0000001] Error: 0x75660000 RPCRT4 [f=0000001] Error: 0x752c0000 SspiCli [f=0000001] Error: 0x752b0000 CRYPTBASE [f=0000001] Error: 0x72500000 GLU32 [f=0000001] Error: 0x72530000 OPENGL32 [f=0000001] Error: 0x77140000 GDI32 [f=0000001] Error: 0x75bf0000 USER32 [f=0000001] Error: 0x77900000 LPK [f=0000001] Error: 0x755c0000 USP10 [f=0000001] Error: 0x72410000 DDRAW [f=0000001] Error: 0x74130000 DCIMAN32 [f=0000001] Error: 0x77320000 SETUPAPI [f=0000001] Error: 0x75b80000 CFGMGR32 [f=0000001] Error: 0x77000000 OLEAUT32 [f=0000001] Error: 0x75fd0000 ole32 [f=0000001] Error: 0x774c0000 DEVOBJ [f=0000001] Error: 0x73740000 dwmapi [f=0000001] Error: 0x75cf0000 IMAGEHLP [f=0000001] Error: 0x76130000 SHELL32 [f=0000001] Error: 0x772b0000 SHLWAPI [f=0000001] Error: 0x74770000 WINMM [f=0000001] Error: 0x75bb0000 WS2_32 [f=0000001] Error: 0x758a0000 NSI [f=0000001] Error: 0x10000000 DevIL [f=0000001] Error: 0x74610000 MSVCP80 [f=0000001] Error: 0x746a0000 MSVCR80 [f=0000001] Error: 0x6b600000 OpenAL32 [f=0000001] Error: 0x6cec0000 libgcc_s_sjlj-1 [f=0000001] Error: 0x70780000 vorbisfile [f=0000001] Error: 0x68140000 ogg [f=0000001] Error: 0x64cc0000 vorbis [f=0000001] Error: 0x62e80000 zlib1 [f=0000001] Error: 0x70e40000 libfreetype-6 [f=0000001] Error: 0x64f80000 libfontconfig-1 [f=0000001] Error: 0x68f40000 libexpat-1 [f=0000001] Error: 0x62aa0000 glew32 [f=0000001] Error: 0x6c740000 SDL2 [f=0000001] Error: 0x75d30000 IMM32 [f=0000001] Error: 0x75a90000 MSCTF [f=0000001] Error: 0x75280000 VERSION [f=0000001] Error: 0x75890000 profapi [f=0000001] Error: 0x735d0000 uxtheme [f=0000001] Error: 0x749c0000 apphelp [f=0000001] Error: 0x70fb0000 imjp12 [f=0000001] Error: 0x711b0000 imjp12k [f=0000001] Error: 0x69030000 atioglxx [f=0000001] Error: 0x01230000 atiadlxy [f=0000001] Error: 0x76fd0000 WINTRUST [f=0000001] Error: 0x75750000 CRYPT32 [f=0000001] Error: 0x75d20000 MSASN1 [f=0000001] Error: 0x77220000 CLBCatQ [f=0000001] Error: 0x6b310000 IMJPAPI [f=0000001] Error: 0x6b530000 IMJKAPI [f=0000001] Error: 0x6b2c0000 IMJPPRED [f=0000001] Error: 0x67dc0000 IMJPTIP [f=0000001] Error: 0x72a80000 COMCTL32 [f=0000001] Error: 0x73780000 OLEACC [f=0000001] Error: 0x67d10000 IMETIP [f=0000001] Error: 0x67cf0000 IMECFM [f=0000001] Error: 0x74740000 CRYPTSP [f=0000001] Error: 0x745a0000 rsaenh [f=0000001] Error: 0x74590000 RpcRtRemote [f=0000001] Error: 0x67ca0000 IMJPCMPS [f=0000001] Error: 0x719f0000 shfolder [f=0000001] Error: 0x72660000 MMDevApi [f=0000001] Error: 0x726e0000 PROPSYS [f=0000001] Error: 0x5e720000 dsound [f=0000001] Error: 0x6eb30000 POWRPROF [f=0000001] Error: 0x726a0000 AUDIOSES [f=0000001] Error: 0x72360000 dinput8 [f=0000001] Error: 0x74f80000 HID [f=0000001] Error: 0x070e0000 XInput1_3 [f=0000001] Error: 0x74300000 mswsock [f=0000001] Error: 0x742f0000 wship6 [f=0000001] Error: 0x742e0000 wshtcpip [f=0000001] Error: 0x62b40000 AIInterface [f=0000001] Error: 0x6e340000 SkirmishAI [f=0000001] Error: 0x6ea40000 dbghelp [f=0000001] Error: Exception: Access violation (0xc0000005) [f=0000001] Error: Exception Address: 0x691da1b7 [f=0000001] Error: Stacktrace for Spring 98.0.1-557-gab9cf88 develop: [f=0000001] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers. [f=0000001] Error: (0) C:\Windows\system32\atioglxx.dll(atiPS+0x12d1f7) [0x691DA1B7] [f=0000001] Error: (1) C:\Windows\system32\atioglxx.dll(atiPS+0x12c939) [0x691D98F9] [f=0000001] Error: (2) C:\work\GravitasWindows\spring.exe [0x006851F5] [f=0000001] Error: (3) C:\work\GravitasWindows\spring.exe [0x006924DE] [f=0000001] Error: (4) C:\work\GravitasWindows\spring.exe [0x00692500] [f=0000001] Error: (5) C:\work\GravitasWindows\spring.exe [0x00694BAF] [f=0000001] Error: (6) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x2e9580) [0x00A925D0] [f=0000001] Error: (7) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x37b542) [0x00B24592] [f=0000001] Error: (8) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x38b198) [0x00B341E8] [f=0000001] Error: (9) C:\work\GravitasWindows\spring.exe [0x005670B6] [f=0000001] Error: (10) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x68f30) [0x00811F80] [f=0000001] Error: (11) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6c319) [0x00815369] [f=0000001] Error: (12) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x691f0) [0x00812240] [f=0000001] Error: (13) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x3c8888) [0x00B718D8] [f=0000001] Error: (14) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5c5b0) [0x00805600] [f=0000001] Error: (15) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x686ac) [0x008116FC] [f=0000001] Error: (16) C:\Windows\system32\uxtheme.dll(GetCurrentThemeName+0x5f9) [0x735F69A7] [f=0000001] Error: (17) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x5c8f5) [0x00805945] [f=0000001] Error: (18) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x60258) [0x008092A8] [f=0000001] Error: (19) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x68f30) [0x00811F80] [f=0000001] Error: (20) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6955c) [0x008125AC] [f=0000001] Error: (21) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x6c319) [0x00815369] [f=0000001] Error: (22) C:\Windows\syswow64\USER32.dll(gapfnScSendMessage+0xb6c) [0x75C06B34] [f=0000001] Error: (23) C:\Windows\syswow64\USER32.dll(gapfnScSendMessage+0xb38) [0x75C06B00] [f=0000001] Error: (24) C:\work\GravitasWindows\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x691f0) [0x00812240] [f=0000001] Error: [ErrorMessageBox][1] msg="Spring has crashed: Access violation.

A stacktrace has been written to: C:\work\GravitasWindows\infolog.txt" IsMainThread()=1 fromMain=0 [f=0000001] Error: [ErrorMessageBox][2] [f=0000001] [SpringApp::ShutDown][1] [f=0000001] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3 #max=4 [f=0000001] [ThreadPool::SetThreadCount][2] #threads=0 [f=0000001] [SpringApp::ShutDown][2] [f=0000001] [KillLua][1] [f=0000001] [KillLua][2] [f=0000001] [KillLua][3] [f=0000001] [KillLua][4] [f=0000001] [~CGame]1] [f=0000001] [KillLua][1] [f=0000001] [KillLua][2] [f=0000001] [KillLua][3] [f=0000001] [KillLua][4] [f=0000001] [KillMisc][1] [f=0000001] [KillMisc][2] [f=0000001] [KillRendering][1] [f=0000001] [KillInterface][1] [f=0000001] [KillInterface][2] [f=0000001] [KillSimulation][1] [f=0000001] [KillSimulation][2] [f=0000001] [CCollisionHandler] dis-/continuous tests: 0/0 [f=0000001] [KillSimulation][3] [f=0000001] [KillSimulation][4] [f=0000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000001] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000001] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000001] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000001] Statistics for RectangleOptimizer: 0% [f=0000001] Statistics for RectangleOptimizer: 0% [f=0000001] [KillSimulation][5] [f=0000001] [~CGame][2] [f=0000001] [~CGame][3] [f=0000001] [SpringApp::ShutDown][3] [f=0000001] Statistics for local connection: Received: 33001 bytes Sent: 32321 bytes

[f=0000001] Writing demo: C:\work\GravitasWindows\demos\20150422_125052_Gravitas Enterprise_98.0.1-557-gab9cf88 develop.sdf [f=0000001] [SpringApp::ShutDown][4] [f=0000001] [SpringApp::ShutDown][5] [f=0000001] [SpringApp::ShutDown][6] [f=0000001] [SpringApp::ShutDown][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::ShutDown][8] [WatchDog::Uninstall][1] hangDetectorThread=03268148 [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::ShutDown][9] Error: [ErrorMessageBox][3] Error: [ErrorMessageBox][4] Fatal: Spring: Unhandled exception Spring has crashed: Access violation.

A stacktrace has been written to: C:\work\GravitasWindows\infolog.txt

gajop commented 9 years ago

I got it to work now by putting a --safemode param, but there was no fire shown ;(

silentwings commented 9 years ago

Might be easier to tell from a translated stacktrace?

gajop commented 9 years ago

http://paste.springfiles.com/view/f3eedc55