Sputuks3 / ddhack

Automatically exported from code.google.com/p/ddhack
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Old game "Blast Thru": "The function called is not supported at this time." #25

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Hi there,

the old game "Blast Thru" which is using DirectX 5 and DirectDraw in a 256 
color mode makes only the screen flicker to black for a short time (no 
resolution switch) and prints out the following error log, which seems to give 
some hints about the error:
---------------------------
ERROR: Failed to get DirectDraw capabilities. (The function called is not 
supported at this time.)
Total vid mem: 0k
Free vid mem: 0k
Hardware exists: yes
  Certified: no
  3D accelerated: no
  Alpha channel: no
  Bank switched: no
  Blt: no
  Blt stretch: no
  Blt sys mem: no
  Colorfill: no
  Colorkey HW: no

ERROR: Failed to get DirectDraw front buffer capabilities. (The function called 
is not supported at this time.)
Front buffer location: system

ERROR: Failed to get DirectDraw back buffer capabilities. (The function called 
is not supported at this time.)
Back buffer location: system
---------------------------

Maybe it helps you.

Original issue reported on code.google.com by vbethm...@outlook.com on 16 Mar 2013 at 5:43