Closed lingthing closed 4 months ago
In Godot3 has no Node.is_ancestor_of method. The equivalent Node.is_a_parent_of can be used instead.
Node.is_ancestor_of
Node.is_a_parent_of
Similarly, use Control.rect_global_position instead of Control.global_position .
Control.rect_global_position
Control.global_position
In Godot3 has no
Node.is_ancestor_of
method. The equivalentNode.is_a_parent_of
can be used instead.Similarly, use
Control.rect_global_position
instead ofControl.global_position
.