Closed stuxxn closed 1 year ago
Intended behavior, you should always try to balance push/pop commands, as these effect the stack.
For every pop, there should be a push before it somewhere.
And the x86 isn't emulated in this game by design, so assembly bugs can easily crash yeah
System info:
Steam version with "steam play compatibility" turned on --> "Proton experimental"
I used 'pop' for two different scripts and the game crashed.
The first one was a single byte script, which was something like
and should be changed to
but using
crashed the game.
Another example script looked like:
which I replaced with
This also resulted in a crash.
Is this an intended behavior ? Tbh writing garbage in your game hacks also result in a crash :-).
If you need the exact script names let me know.