Open finscn opened 2 years ago
For ModBringer, I have looked at making it work on MacOS; however, I need to do more research to better understand the proper way to do it. But there is a work around. In short, ModBringer just replaces game files with modified versions, so you can do this manually if you want to try to use the modded assets. The problem I have had with a MacOS version of ModBringer is that you normally need elevated permissions to access the ScourgeBringer game files (since they are not normally accessible to other programs) and I have not identified the proper way to do that. That being said, I can give you advice on where to put them manually if you are interested. (NOTE: The other major thing ModBringer does is create backups of the gamefiles and handles swapping them in and out when switching modded files.)
In regards to the ModTools from the developers, unfortunately, they have no plans to release a Mac or Linux version. The ModTools are the tools they built for development of the game and because they are a small studio, there is little or no incentive for them to modify the ModTools for other operating systems. (The ModTools themself are somewhat rough since they were created for their personal use and were not originally created for public release.) They are also currently working on their next game.
So the short answer is, you are the first person to express interest in seeing ModBringer for Mac, which helps make the priority higher, but it is still pretty low priority for me. But I am happy to share how some of the things can be done manually.
I play the game on macbook , I hope there could be a macOS version of ModTool .
Thanks