Closed dshadowwolf closed 8 years ago
See dan200/ComputerCraft#105. I'm going to dig into the MovingWorld souce to see if this is avoidable there.
This isn't fixed, but I'm closing it as I can't do any more. The above commit should prevent similar issues with other mods/scenarios.
I'd have attempted to find a fix myself, but I am woefully unprepared for Java after spending many long years learning the tricks of C and C++ and transitioning to Perl and Python.
DRH
On Mon, May 23, 2016 at 3:45 PM, SquidDev notifications@github.com wrote:
This isn't fixed, but I'm closing it as I can't do any more. The above commit should prevent similar issues with other mods/scenarios.
— You are receiving this because you authored the thread. Reply to this email directly or view it on GitHub https://github.com/SquidDev-CC/CCTweaks/issues/100#issuecomment-221074853
In an attempt to use "Archimedes Ships Plus" its support library appears to have triggered a null-pointer dereference in CCTweaks.
To me it appears as though MovingWorld attempts to set the "ship" into motion and this causes a connection issue with the network cables and/or modems while CCTweaks is running its "onServerTick" handler.
To be honest I'm not sure if the crash belongs here or should be reported to ComputerCrafts issue tracker directly, so I am going to do both.
Forgot this, initially: Forge Version: 10.13.4.1614 Minecraft: 1.7.10 ComputerCraft: 1.75 CCTweaks: 3.3.7