Closed inklit closed 7 years ago
Many players on my server are not very good programmers and frequently cause CC lag of incredible proportions. I am currently stuck using the default runtime though since Cobalt is broken in 1.2.0 and I am still waiting a version that has multithreading working well (#122).
This would be less required with Cobalt/Rembulan and multithreading however I still think it should support both the default runtime and Cobalt/Rembulan.
Just thought I'd give some insight on why I requested this.
Migrated to SquidDev-CC/CCTweaks-Lua#12
I was thinking that this would be an incredibly useful feature.
A coroutine sampler that would be able to find out what computers are not yielding and causing CC lag.