Closed JomerDev closed 7 years ago
Sorry for taking an age to get to this. However, I can't seem to reproduce. Do you think you could send me a screenshot of your setup and maybe of the network too? I'm guessing something is disconnecting even though it shouldn't be. Possibly related to the network issues you mentioned in #92.
The setup doesn't exist anymore, but it looked something like this: M: Monitor C: Computer
MMMM MMMM MMMM C
with normal blocks all around.
I've had multiple problems with Tile Entities being wierd or broken on the server, so it could be caused by that.
@SquidDev I getting the same crash on my server and the report is he mined the computer with a program running http://pastebin.com/gDhMrcgW
@SquidDev any thought on this?
@MJRLegends Sorry, I'm currently away and can't look at this right now. I'll have a look in a couple of weeks. Do you have what code was running at the time?
@SquidDev no problem and nope i dont sorry as i run a few big servers and it would be hard to find the one that crashed it
I can try and find it since i have some coords to can go off in the crash report
I'm still being able to reproduce this which is a real pain. Any other information: screenshots, which monitor on the array was being mined, etc.. would be great. Sorry :frowning:
@Nathan1852 @MJRLegends I've fixed this on the 1.8.9 branch: do either of you want the fix backported to 1.7.10? If not I'll just mark this issue as resolved. Sorry for not fixing this sooner.
Yeah i would like the 1.7.10 back port for it
Fixed! There are a couple of things that I need to add to CCTweaks-Lua then I'll release this. This should all happen in the next few days.
This has been released in 1.7.10-1.1.0. It should appear on CurseForge soon.
Post something here if it doesn't actually fix it.
I crashed when I tried to mine a CC advanced monitor.
I also disconnected every time I right clicked on the monitor, which I'm guessing also has something to do with it.
Tell me if you need the complete log. The mods should be the same as the ones in the last Issue I created