Closed jhagrid77 closed 2 years ago
Plethora by default rescans one furnace every 10 seconds. The rationale here is that furnaces are jolly slow to smelt, so you don't need to be polling them super regularly - I normally dump a stack into each of them and then walk away, so the additional latency isn't really an issue.
This limit can be changed by opening the .artist
file and looking for furnace_rescan
- you can probably knock this down to 1. While the limit is nominally set there to reduce server load (I try to minimise the amount of polling I do), it's probably a little too high.
I'll also have a look into rewriting the furnace polling system - there's some definite improvements I could do with scanning furnaces currently cooking more regularly.
Problem/Bug: When having a large number of furnaces connected, artist has complications extracting the output and inserting fuel from/into them.
What should happen: Smooth/fast (or at least not slow) extraction and insertion.
How to replicate: Stack 4 modems ontop of each other. Add 4 furnaces on 3 out of 4 sides of the modems. Repeat 2x. Insert items to be smelted and observe.
I'm quite curious why extracting is as slow as it is. I wonder if it's to prevent server lag, or just artist not being designed to be a smelting program (which I understand). I do hope this bug report was useful however and if any additional information is needed, please ask.