When attaching a large number of chests, Artist's startup time grows substantially. We should be able to load chests in parallel (as they have their own cost handler) meaning startup will be somewhat constant.
Edit: We already parallelise loading, so should investigate why it takes so long on some systems.
When attaching a large number of chests, Artist's startup time grows substantially. We should be able to load chests in parallel (as they have their own cost handler) meaning startup will be somewhat constant.
Edit: We already parallelise loading, so should investigate why it takes so long on some systems.