PSA FOR USERS: EMB++ IS INCOMPATIBLE WITH [\<modname>]
Embeddium++ and DynLights is currently incompaitble with listed mods, and is not fault of the modders, is fault of Emb++ for begin still a work in progress and still doing breaking changes on API. Don't blame them and be patient :)
PSA FOR DEVS: DynLights and Embeddium++ API
Code of Emb++ is not done yet to be used in any extension/addon, or expand item light support. API still exists and i had plans to keep and enhance it. Right now i am doing breaking changes until i finish the rewrite of the mod. Many features, method and class names are not accurate, broken or had missing features. It really needs a real rework until become again used.
So, my suggestion was: wait until i finish this issue (closes SrRapero720/EmbeddiumAdditions#3). After that if any of the listed mod owners want to support new Emb++ DynLights API is welcome to do that.
Current mods using DynamicLigths API (and not working with emb++)
PSA FOR USERS: EMB++ IS INCOMPATIBLE WITH [\<modname>]
Embeddium++ and DynLights is currently incompaitble with listed mods, and is not fault of the modders, is fault of Emb++ for begin still a work in progress and still doing breaking changes on API. Don't blame them and be patient :)
PSA FOR DEVS: DynLights and Embeddium++ API
Code of Emb++ is not done yet to be used in any extension/addon, or expand item light support. API still exists and i had plans to keep and enhance it. Right now i am doing breaking changes until i finish the rewrite of the mod. Many features, method and class names are not accurate, broken or had missing features. It really needs a real rework until become again used.
So, my suggestion was: wait until i finish this issue (closes SrRapero720/EmbeddiumAdditions#3). After that if any of the listed mod owners want to support new Emb++ DynLights API is welcome to do that.
Current mods using DynamicLigths API (and not working with emb++)
Magnesium/Rubidium Extras