StackDoubleFlow / NoodleExtensions

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Some Noodle walls are transparent #37

Closed etiennec78 closed 2 years ago

etiennec78 commented 2 years ago

I am currently making a map using Scuffed Walls' TextToWalls function but since the first release of Noodle on Beat Saber 1.24, my walls are really dim and not clearly visible like on PC. Since the version 1.2.4 of Noodle, the bug got worse. The walls are no longer dim but transparent. I tried to change the settings of Noodle but my walls were still dim/transparent.

Pc Noodle (expected result) PCNoodle

Quest Noodle 1.2.2 (walls are dim) QuestNoodle_1_2_2

Quest Noodle 1.2.4 (walls are transparent) QuestNoodle_1_2_4

Fernthedev commented 2 years ago

Make your walls brighter (increase alpha)

Fernthedev commented 2 years ago

To add more details, you can look at Foolish of me as a reference for a map that has visible pure white walls. It uses [10, 10, 10, 0], however, you should also try [10, 10, 10, 1] if that doesn't work. The wall looks are not a Noodle issue because as you mentioned both solid and transparent walls don't look proper, which isn't a bug at all and instead how the walls simply look on Quest.

etiennec78 commented 2 years ago

Thank you for your reply ! I asked for help on discord but no one found the issue. I just tried it on my quest and it works great ! (the walls are really blocky but completely white) Sorry for opening an issue for this. Thanks again !