When RedisValue payload is byte[] (or Memory), and CommandFlags.FireAndForget is set, is there any way to know when it's safe to touch the byte[] content?
For example, if the byte array is rented from ArrayPool, how do I know when to return it back to the pool? Or maybe in this case it's not recommended to use FireAndForget?
When RedisValue payload is byte[] (or Memory), and CommandFlags.FireAndForget is set, is there any way to know when it's safe to touch the byte[] content?
For example, if the byte array is rented from ArrayPool, how do I know when to return it back to the pool? Or maybe in this case it's not recommended to use FireAndForget?