Deleted the logic for collision in run_game and made a new file "collision.py" which has 3 functions - "collision", "check_user_plane_collision", "check_enemy_collision"
In run_game we just use the two functions imported from collision.py
Need to see if the armor and health bars of user_plane and enemies are being reduced enough
Last update: 02788f1
"collision.py"
which has 3 functions - "collision", "check_user_plane_collision", "check_enemy_collision"