Closed rreusser closed 5 years ago
This PR fixes the matcap shading by flipping some signs to correspond to the work done in PBFNative. It does not add cases for flipsInputHorizontally, which will need to be done separately.
flipsInputHorizontally
This PR fixes the matcap shading by flipping some signs to correspond to the work done in PBFNative. It does not add cases for
flipsInputHorizontally
, which will need to be done separately.