Stanzilla / WoWUIBugs

World of Warcraft UI Bug Tracker
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TARGETSCANENEMY inconsistent behavior since soft targeting added #466

Open seblindfors opened 1 year ago

seblindfors commented 1 year ago

Ever since soft targeting was added to the game, Target Scan Enemy (Hold) has been working poorly compared to its previous implementation. The binding used to prioritize aim, to the extent that a distant target can be chosen before a close target if the distant target is closer to the center of your viewport. However, the old implementation had some leeway, meaning it would fall back to a more general target search (seemingly outward from the center of view to some extent) if there was no perfectly aligned target in the center.

The change in this implementation makes the binding feel like it's not working properly, because you have to aim the center of the viewport almost directly at the target, with only a sliver of screen space to work with. If your aim is slightly off, the enemy will not be considered by target scan. While using it as your main targeting binding instead of tab-targeting, you often have to press the key multiple times to change target, and adjust your aim in between attempts.

Since it seems that target scan's fuzzy logic is intertwined with soft targeting, I'm asking for the return of the previous state of target scan, similar to how you can opt in to using the tab target logic pre 7.2. It used to be intuitive and reliable, and it's now just sub par soft targeting without visual cues.