As the title says, C_MerchantFrame.SellAllJunkItems() does not work when the player has "junk" item in their bags that has no value, like The Story of Morgan Ladimore. Instead the player is presented an UI_ERROR_MESSAGE event saying "The merchant doesn't want that item".
It's expected that this API only considers items of value, and ignores items without one.
As the title says,
C_MerchantFrame.SellAllJunkItems()
does not work when the player has "junk" item in their bags that has no value, like The Story of Morgan Ladimore. Instead the player is presented an UI_ERROR_MESSAGE event saying "The merchant doesn't want that item".It's expected that this API only considers items of value, and ignores items without one.