Open teoxoy opened 1 year ago
The current workaround is incomplete,
count
should not be 1 or divisible by 6.See gfx-rs/wgpu#3124 (comment) for more context.
I'm not sure why count shouldn't be 1 or divisible by 6? It also looks like wgpu hasn't implemented a fix yet.
I have been meaning to test this more with opengl on the desktop, but I think that on webgl2 our users aren't really affected by this because they need to use the atlas
feature to avoid another bug anyway.
I attempted this earlier, but I think there are some other criteria that had me scratching my head at the time: https://github.com/gfx-rs/wgpu/blob/9dc834a0ac694d576a584a89f72733a0bb2f4485/wgpu-hal/src/lib.rs#L884
I'm not sure why count shouldn't be 1 or divisible by 6?
Since we might use GL_TEXTURE_2D
, GL_TEXTURE_CUBE_MAP
or GL_TEXTURE_CUBE_MAP_ARRAY
based on this heuristic instead of the intended GL_TEXTURE_2D_ARRAY
.
I think that the other bug I alluded to https://github.com/gfx-rs/wgpu/issues/3197 has been fixed. It doesn't seem totally necessary to use the atlas
feature now, so we should probably take a look at this again.
https://github.com/StarArawn/bevy_ecs_tilemap/blob/3171dcb02bf3ef0183727d507005cfd354e708c6/src/render/texture_array_cache.rs#L151-L152
The current workaround is incomplete,
count
should not be 1 or divisible by 6.See https://github.com/gfx-rs/wgpu/issues/3124#issuecomment-1447875760 for more context.