Not sure if setting the ChunkBundle transform's translation is the correct way to do it, is there one for a whole layer?
Not sure if this is the optimal way to add the translation to the transform.
Added a new example with a tiny isometric map that has two layers with xy offsets (negative and positive). Not sure if this should be its own example though since it's extremely similar to the iso_main example, but it was a good way to test the functionality.
Based on the refactor branch of bevy_tiled.
ChunkBundle
transform's translation is the correct way to do it, is there one for a whole layer?