StarCoreSE / Orrery-Combat-Framework

The Framework That Saved Space Engineers Modding
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Improved Projectile Impact Checks #132

Open ari-steas opened 9 months ago

ari-steas commented 9 months ago

""raycast"" for grid AABBs (separate character handling) then do a GetCells on just that grid allows for extremely cheap penetrative damage as it's all really simple algebra, not checking collision hulls like with raycasts we do lose the ability to have sloped armor and the like, so maybe I'll do a really short physics raycast only on hit

InvalidArgument3 commented 9 months ago

Image

InvalidArgument3 commented 8 months ago

image

InvalidArgument3 commented 2 months ago

something like this is now in weaponcore, take a look at that if we want to add to OCF