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StarCoreSE
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SCModRepository
Starcore's Mod Repo
https://www.starcore.tv/
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carronade damage is to high for its cost
#1301
StarCoreIssueBot
opened
6 hours ago
0
Fix Fixed Lance
#1300
Darth411
closed
4 hours ago
0
Fix some sounds and particles
#1299
Darth411
closed
9 hours ago
0
Ignore 0 Point Blocks | Standardize
#1298
CommodoreChet
closed
18 hours ago
0
it didnt wokr
#1297
InvalidArgument3
closed
1 day ago
0
Revert "Update GridStats.cs"
#1296
InvalidArgument3
closed
1 day ago
0
sharetrack skip blocks with 0 points
#1295
InvalidArgument3
closed
1 day ago
0
add points for signal update blocks
#1294
InvalidArgument3
closed
1 day ago
0
crash "something related to sharetrck and the AI blocks" when loading SP world under certain conditions
#1293
InvalidArgument3
opened
2 days ago
0
Tumult invisible at close range
#1292
StarCoreIssueBot
opened
3 days ago
0
DPS Swap + Rate Limit
#1291
CommodoreChet
closed
2 days ago
0
Major/minor patches
#1290
TaitKaito
closed
2 days ago
0
alright it's AOE
#1289
InvalidArgument3
closed
4 days ago
0
hellfire network reduce test #2: aoe?
#1288
InvalidArgument3
closed
4 days ago
0
Set global shield damage mod to like 0.5 for a week
#1287
BadM0dder
closed
4 days ago
1
hellfire network reduce test 1: decals?
#1286
InvalidArgument3
closed
4 days ago
0
coordwriter crashes on DS (INVALID FIX THIS)
#1285
InvalidArgument3
opened
4 days ago
0
THE GREAT CONFIG SHORTENING
#1284
InvalidArgument3
opened
4 days ago
0
Remove unsued Ammo
#1283
CommodoreChet
closed
4 days ago
0
Revert "Update LBX_ammo.cs"
#1282
InvalidArgument3
closed
4 days ago
0
RTS index out of array
#1281
InvalidArgument3
opened
4 days ago
0
Emergency BaR Patch
#1280
CommodoreChet
closed
4 days ago
0
godawful damage-event related network load
#1279
InvalidArgument3
closed
4 days ago
2
the Xaudio sound crash
#1278
InvalidArgument3
opened
4 days ago
0
Update SI_Config.cs
#1277
CommodoreChet
closed
4 days ago
0
[40$] Integ field rework
#1276
StarCoreIssueBot
opened
4 days ago
2
Simple Implimentation of MoreReliable:tm: Integrity - Also Health Colors
#1275
CommodoreChet
closed
4 days ago
0
Update LBX_ammo.cs
#1274
BadM0dder
closed
4 days ago
0
Magcoils have 10+km range when on painter
#1273
StarCoreIssueBot
closed
4 days ago
4
LBX gotts get nerfed to kingdom come
#1272
StarCoreIssueBot
closed
4 days ago
4
Fletcher Torpedoes not triggering WC radar missile warning
#1271
BadM0dder
closed
5 days ago
2
Possible Variable Naming Bug
#1270
CommodoreChet
closed
5 days ago
0
Add fletcher
#1269
TaitKaito
closed
5 days ago
0
NEUCLEAR OPTION OF PARTICLES
#1268
TaitKaito
closed
6 days ago
0
surely this works
#1267
InvalidArgument3
closed
1 week ago
0
schewwwwwww
#1266
TaitKaito
closed
1 week ago
0
Tracker is shit
#1265
BadM0dder
opened
1 week ago
0
IM GOING TOIMPALE MYSELF ON THESE PYLONS
#1264
TaitKaito
closed
1 week ago
0
merge update
#1263
BadM0dder
closed
1 week ago
4
Double Weld Amount
#1262
CommodoreChet
closed
1 week ago
0
Update Vulcan.cs Stable Branch Buff
#1261
BadM0dder
closed
6 days ago
1
Terminal Controls Saving
#1260
CommodoreChet
closed
1 week ago
0
Create test.txt
#1259
InvalidArgument3
closed
1 week ago
0
NRE in ShipTracker when a singleplayer offline world was saved with some AI fighting and reloaded
#1258
InvalidArgument3
opened
1 week ago
0
Devv
#1257
Jnick-24
closed
1 week ago
0
NRE sprayfoam to """fix""" ParallelTasks.WorkItem.DoWork(Int32 expec…
#1256
InvalidArgument3
closed
1 week ago
0
[$30] Autobalance (Pickme Replacement)
#1255
InvalidArgument3
opened
1 week ago
0
turn off hellfire indicator fragment
#1254
InvalidArgument3
closed
1 week ago
0
Ensure match permissions aren't set if cannot start gamemode
#1253
Jnick-24
closed
1 week ago
0
documentation
#1252
CommodoreChet
closed
1 week ago
0
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