StarCoreSE / SCModRepository

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Invisible sun launcher strikes again #1333

Open StarCoreIssueBot opened 4 months ago

StarCoreIssueBot commented 4 months ago

Durings Skrims when Heckscream brought the sun launcher and shot it, no one can see it for 4 of the 5 shots. we got a few cases of ships suffering damage and being pull by the invisible sun.

Submitted by: Preston Cole

InvalidArgument3 commented 4 months ago

i bet this relates to #531 should be able to find the threshold for sending a packet and KILL it

CommodoreChet commented 4 months ago

could be entirely particle related, should double check that first