We had this similar issue reported before, but in a lobby of 10, one player is not muted when comms are called and can talk while he's a ghost, the proximity works just fine, we tried restarting server and client and among us but the player was still not muted, even though in an earlier play session on a previous version, it was another player that wasn't getting muted.
It seems random who it is, but it is consistent with the same player always not being muted when comms are called.
We had this similar issue reported before, but in a lobby of 10, one player is not muted when comms are called and can talk while he's a ghost, the proximity works just fine, we tried restarting server and client and among us but the player was still not muted, even though in an earlier play session on a previous version, it was another player that wasn't getting muted.
It seems random who it is, but it is consistent with the same player always not being muted when comms are called.