Added precompiled header to the game. VS IDE will auto include stdafx.h before any .cpp files are compiled.
I had to disable the precompiled header and the auto-include for il2cpp-init.cpp due to a name clash between windows.h and a lot of I (c# interfaces?) il2cpp-init.cpp defines. Not exactly sure what it is, but I think its probably a definition carryover from unity compiling.
Currently the PCH contains the STL libs, ImGui, and Windows.h.
Issue #67 and #48
Added precompiled header to the game. VS IDE will auto include stdafx.h before any .cpp files are compiled.
I had to disable the precompiled header and the auto-include for il2cpp-init.cpp due to a name clash between windows.h and a lot of I (c# interfaces?) il2cpp-init.cpp defines. Not exactly sure what it is, but I think its probably a definition carryover from unity compiling.
Currently the PCH contains the STL libs, ImGui, and Windows.h.